debug_level_info
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
int debug_level_info = 4;
extern int debug_level_info;
#ifndef debug_level_info
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
#ifndef debug_level_info
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
#ifndef debug_level_info
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
int debug_level_info = 4;
extern int debug_level_info;
#ifndef debug_level_info
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
#ifndef debug_level_info
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \