debug_debugger_message
debug_debugger_message message; // the reason why the thread stopped
extern void get_debug_message_string(debug_debugger_message message,
debug_debugger_message* _messageCode,
debug_debugger_message *messageCode, debug_cpu_state *cpuState);
debug_debugger_message* _messageCode, debug_cpu_state* cpuState)
debug_debugger_message *messageCode, debug_cpu_state *cpuState)
CpuStateEvent::CpuStateEvent(debug_debugger_message eventType, team_id team,
CpuStateEvent(debug_debugger_message eventType,
message->SetCode((debug_debugger_message)code);
void SetCode(debug_debugger_message code) { fCode = code; }
debug_debugger_message Code() const { return fCode; }
debug_debugger_message fCode;
thread_hit_debug_event_internal(debug_debugger_message event,
thread_hit_debug_event(debug_debugger_message event, const void *message,
thread_hit_serious_debug_event(debug_debugger_message event,
get_debug_message_string(debug_debugger_message message, char *buffer,