debug_cpu_state
debug_cpu_state cpu_state; // the new CPU state
debug_cpu_state cpu_state; // the thread's CPU state
debug_cpu_state cpu_state; // cpu state
debug_cpu_state cpu_state; // cpu state
debug_cpu_state cpu_state; // cpu state
debug_cpu_state* cpuState);
debug_debugger_message *messageCode, debug_cpu_state *cpuState);
void arch_set_debug_cpu_state(const debug_cpu_state *cpuState);
void arch_get_debug_cpu_state(debug_cpu_state *cpuState);
debug_cpu_state *cpuState);
debug_cpu_state cpu_state;
debug_debugger_message* _messageCode, debug_cpu_state* cpuState)
debug_cpu_state cpuState;
debug_cpu_state cpuState;
debug_cpu_state cpuState;
debug_cpu_state cpuState;
debug_debugger_message *messageCode, debug_cpu_state *cpuState)
memcpy(&_state, &reply.cpu_state, sizeof(debug_cpu_state));
debug_cpu_state debugState;
return fArchitecture->CreateCpuState(&debugState, sizeof(debug_cpu_state),
debug_cpu_state debugState;
sizeof(debug_cpu_state), state);
sizeof(debug_cpu_state), state);
sizeof(debug_cpu_state), state);
LocalDebuggerInterface::_GetDebugCpuState(thread_id thread, debug_cpu_state& _state)
debug_cpu_state& _state);
arch_set_debug_cpu_state(const debug_cpu_state *cpuState)
arch_get_debug_cpu_state(debug_cpu_state *cpuState)
arch_get_thread_debug_cpu_state(Thread *thread, debug_cpu_state *cpuState)
arch_set_debug_cpu_state(const debug_cpu_state *cpuState)
arch_get_debug_cpu_state(debug_cpu_state *cpuState)
arch_get_thread_debug_cpu_state(Thread *thread, debug_cpu_state *cpuState)
arch_set_debug_cpu_state(const debug_cpu_state *cpuState)
arch_get_debug_cpu_state(debug_cpu_state *cpuState)
arch_get_thread_debug_cpu_state(Thread* thread, debug_cpu_state* cpuState)
arch_set_debug_cpu_state(const debug_cpu_state *cpuState)
arch_get_debug_cpu_state(debug_cpu_state *cpuState)
arch_get_thread_debug_cpu_state(Thread* thread, debug_cpu_state* cpuState)
arch_set_debug_cpu_state(const debug_cpu_state *cpuState)
arch_get_debug_cpu_state(debug_cpu_state *cpuState)
arch_get_thread_debug_cpu_state(Thread* thread, debug_cpu_state* cpuState)
arch_set_debug_cpu_state(const debug_cpu_state *cpuState)
arch_get_debug_cpu_state(debug_cpu_state *cpuState)
arch_get_thread_debug_cpu_state(Thread* thread, debug_cpu_state* cpuState)
set_iframe_registers(iframe* frame, const debug_cpu_state* cpuState)
get_iframe_registers(const iframe* frame, debug_cpu_state* cpuState)
set_iframe_registers(iframe* frame, const debug_cpu_state* cpuState)
get_cpu_state(Thread* thread, iframe* frame, debug_cpu_state* cpuState)
arch_set_debug_cpu_state(const debug_cpu_state* cpuState)
arch_get_debug_cpu_state(debug_cpu_state* cpuState)
get_iframe_registers(const iframe* frame, debug_cpu_state* cpuState)
arch_get_thread_debug_cpu_state(Thread* thread, debug_cpu_state* cpuState)
writer.Write((uint32)sizeof(debug_cpu_state));
writer.Write(state->CpuState(), sizeof(debug_cpu_state));
const debug_cpu_state* CpuState() const
debug_cpu_state fCpuState;
const debug_cpu_state &cpuState
sizeof(debug_cpu_state));