headers/cpp/std/complext.cc
34
return complex<FLOAT> (cos (real (x)) * cosh (imag (x)),
headers/cpp/std/complext.cc
41
return complex<FLOAT> (cosh (real (x)) * cos (imag (x)),
headers/cpp/std/complext.cc
83
cos (real (x)) * sinh (imag (x)));
headers/cpp/std/complext.cc
89
return complex<FLOAT> (sinh (real (x)) * cos (imag (x)),
headers/cpp/std/complext.h
340
return complex<_FLT> (r * cos (t), r * sin (t));
headers/cpp/std/complext.h
368
cos (const complex<_FLT>&) __attribute__ ((const));
headers/cpp/std/complext.h
393
return sin (x) / cos (x);
headers/cpp/std/valarray_meta.h
933
_DEFINE_EXPR_UNARY_FUNCTION(cos)
headers/libs/agg/agg_ellipse.h
111
*x = m_x + cos(angle) * m_rx;
headers/libs/agg/agg_image_filters.h
129
return 0.5 + 0.5 * cos(pi * x);
headers/libs/agg/agg_image_filters.h
140
return 0.54 + 0.46 * cos(pi * x);
headers/libs/agg/agg_image_filters.h
367
return (sin(x) / x) * (0.42 + 0.5*cos(xr) + 0.08*cos(2*xr));
headers/libs/agg/agg_math_stroke.h
179
out_vertices.add(coord_type(x + cos(a1) * m_width,
headers/libs/agg/agg_math_stroke.h
192
out_vertices.add(coord_type(x + cos(a1) * m_width,
headers/libs/agg/agg_math_stroke.h
330
out_vertices.add(coord_type(v0.x + cos(a1) * m_width,
headers/libs/agg/agg_math_stroke.h
341
out_vertices.add(coord_type(v0.x + cos(a1) * m_width,
headers/libs/agg/agg_span_gradient.h
295
m_focus_x = iround(r * cos(a));
headers/libs/agg/agg_trans_affine.h
337
double ca = std::cos(a);
headers/libs/agg/agg_trans_affine.h
420
trans_affine(std::cos(a), std::sin(a), -std::sin(a), std::cos(a), 0.0, 0.0)
headers/libs/agg/agg_trans_affine.h
505
trans_affine_reflection_unit(std::cos(a), std::sin(a))
headers/libs/mapm/m_apm.h
550
MAPM_1aryFunc(cos)
headers/libs/mapm/m_apm.h
635
MAPM_1aryFunc(cos)
headers/os/interface/AffineTransform.h
265
double ca = cos(angle);
headers/os/interface/AffineTransform.h
283
double ca = cos(angle);
headers/posix/math.h
206
extern double cos(double x);
src/add-ons/accelerants/intel_extreme/overlay.cpp
128
double window = (0.5 - 0.5 * cos(i * M_PI / num));
src/add-ons/accelerants/radeon/overlay.c
212
OvHueCos = cos(hue);
src/add-ons/screen_savers/flurry/Spark.cpp
153
* ((float)cos((colorTime + redPhaseShift) * colorRot) + 1.0f);
src/add-ons/screen_savers/flurry/Spark.cpp
155
* ((float)cos((colorTime + greenPhaseShift) * colorRot) + 1.0f);
src/add-ons/screen_savers/flurry/Spark.cpp
157
* ((float)cos((colorTime + bluePhaseShift) * colorRot) + 1.0f);
src/add-ons/screen_savers/flurry/Spark.cpp
160
cf = ((float)(cos(7.0 * ((info->fTime) * rotationsPerSecond))
src/add-ons/screen_savers/flurry/Spark.cpp
161
+ cos(3.0 * ((info->fTime) * rotationsPerSecond))
src/add-ons/screen_savers/flurry/Spark.cpp
162
+ cos(13.0 * ((info->fTime) * rotationsPerSecond))));
src/add-ons/screen_savers/flurry/Spark.cpp
168
* (0.5f + (float)cos((15.0 * (thisPointInRadians + 3.0*thisAngle)))
src/add-ons/screen_savers/flurry/Spark.cpp
173
* (0.5f + (float)cos((37.0 * (thisPointInRadians + thisAngle))));
src/add-ons/screen_savers/flurry/Spark.cpp
236
* ((float)cos((colorTime + redPhaseShift) * colorRot) + 1.0f);
src/add-ons/screen_savers/flurry/Spark.cpp
238
* ((float)cos((colorTime + greenPhaseShift) * colorRot) + 1.0f);
src/add-ons/screen_savers/flurry/Spark.cpp
240
* ((float)cos((colorTime + bluePhaseShift) * colorRot) + 1.0f);
src/add-ons/screen_savers/flurry/Spark.cpp
246
cf = ((float)cos(7.0 * ((info->fTime) * rotationsPerSecond)
src/add-ons/screen_savers/flurry/Spark.cpp
247
+ (float)cos(3.0 * ((info->fTime) * rotationsPerSecond))
src/add-ons/screen_savers/flurry/Spark.cpp
248
+ (float)cos(13.0 * ((info->fTime) * rotationsPerSecond))));
src/add-ons/screen_savers/flurry/Spark.cpp
254
* (0.5f + (float) cos((15.0 * (thisPointInRadians + 3.0*thisAngle)))
src/add-ons/screen_savers/flurry/Spark.cpp
259
* (0.5f + (float) cos((37.0 * (thisPointInRadians + thisAngle))));
src/add-ons/screen_savers/flurry/Spark.cpp
261
* (float)cos(11.0 * (thisPointInRadians + (3.0*thisAngle)));
src/add-ons/screen_savers/flurry/Spark.cpp
265
(float) cos((23.0 * (thisPointInRadians + (12.0*thisAngle))));
src/add-ons/screen_savers/flurry/Spark.cpp
269
cr = cos(rotation);
src/add-ons/screen_savers/flurry/Spark.cpp
285
cr = cos(rotation);
src/add-ons/screen_savers/flurry/Star.cpp
113
cr = cos(rotation);
src/add-ons/screen_savers/flurry/Star.cpp
81
cf = ((float)(cos(7.0 * ((info->fTime) * rotationsPerSecond))
src/add-ons/screen_savers/flurry/Star.cpp
82
+ cos(3.0 * ((info->fTime) * rotationsPerSecond))
src/add-ons/screen_savers/flurry/Star.cpp
83
+ cos(13.0 * ((info->fTime) * rotationsPerSecond))));
src/add-ons/screen_savers/flurry/Star.cpp
88
s->position[0] = 250.0f * cf * (float)cos(11.0 * (thisPointInRadians
src/add-ons/screen_savers/flurry/Star.cpp
92
s->position[2] = 250.0f * (float)cos((23.0 * (thisPointInRadians
src/add-ons/screen_savers/flurry/Star.cpp
97
cr = cos(rotation);
src/add-ons/screen_savers/flurry/Texture.cpp
107
float t = 255.0f * (float) cos(r * M_PI / 31.0);
src/add-ons/screen_savers/flurry/Texture.cpp
121
t = 255.0f * (float) cos(r*M_PI/31.0);
src/add-ons/screen_savers/ifs/IFS.cpp
397
Current->Ct = FLOAT_TO_INT(cos(Current->A));
src/add-ons/screen_savers/ifs/IFS.cpp
399
Current->Ct2 = FLOAT_TO_INT(cos(Current->A2));
src/add-ons/screen_savers/nebula/Nebula.cpp
120
(*m)[0][0] = cos(a); (*m)[0][1] = sin(a);
src/add-ons/screen_savers/nebula/Nebula.cpp
121
(*m)[1][0] = sin(a); (*m)[1][1] = -cos(a);
src/add-ons/screen_savers/nebula/Nebula.cpp
125
(*m)[0][0] = cos(b); (*m)[0][2] = sin(b);
src/add-ons/screen_savers/nebula/Nebula.cpp
126
(*m)[2][0] = sin(b); (*m)[2][2] = -cos(b);
src/add-ons/screen_savers/nebula/Nebula.cpp
129
(*m)[1][1] = cos(c); (*m)[1][2] = sin(c);
src/add-ons/screen_savers/nebula/Nebula.cpp
130
(*m)[2][1] = sin(c); (*m)[2][2] = -cos(c);
src/add-ons/screen_savers/nebula/Nebula.cpp
344
uint8 c = (uint8)((cos((i - 256) / 42.0) * 0.5 + 0.5) * 225);
src/add-ons/screen_savers/nebula/Nebula.cpp
388
uint8 c = (uint8)((cos((i - 255) / 82.0) * 0.5 + 0.5) * 255);
src/add-ons/screen_savers/nebula/Nebula.cpp
723
precos[i]=cos(i * M_PI / 256);
src/add-ons/screen_savers/nebula/Nebula.cpp
750
gal[i].x = (int)(512 * r * cos(th));
src/add-ons/screen_savers/nebula/Nebula.cpp
752
h = (1 + cos(r * M_PI)) * 150;
src/add-ons/screen_savers/simpleclock/SimpleClock.cpp
107
float x = centerX + markRadius * cos(markAngle);
src/add-ons/screen_savers/simpleclock/SimpleClock.cpp
118
float x = centerX + markRadius * cos(markAngle);
src/add-ons/screen_savers/simpleclock/SimpleClock.cpp
153
blockPoints[index].x = x + size * cos(blockAngles[index]);
src/add-ons/screen_savers/simpleclock/SimpleClock.cpp
166
float x = x0 + length * cos(angle);
src/add-ons/screen_savers/simpleclock/SimpleClock.cpp
176
blockPoints[index].x = x + size * cos(blockAngles[index]);
src/apps/clock/cl_view.cpp
80
x = mRadius * cos(((360 - counter)/180.0) * M_PI);
src/apps/clock/cl_view.cpp
85
x = hRadius * cos(((360 - counter)/180.0) * M_PI);
src/apps/clock/cl_view.cpp
93
x = mRadius * cos(((360 - counter)/180.0) * M_PI);
src/apps/clock/cl_view.cpp
98
x = hRadius * cos(((360 - counter)/180.0) * M_PI);
src/apps/fontdemo/FontDemoView.cpp
108
const float cosinus = cos(r);
src/apps/glteapot/Quaternion.h
103
cos(angle * 0.5f));
src/apps/glteapot/Quaternion.h
112
float cosYaw = cos(halfYaw);
src/apps/glteapot/Quaternion.h
114
float cosPitch = cos(halfPitch);
src/apps/glteapot/Quaternion.h
116
float cosRoll = cos(halfRoll);
src/apps/glteapot/Vector3.h
347
return ( o + x * cos( angle ) + y * sin( angle ) );
src/apps/haiku3d/MathUtils.cpp
60
return -distance / 2 * (cos(3.14159 * time / distance) - 1) + start;
src/apps/haiku3d/Quaternion.h
110
cos(angle * 0.5f));
src/apps/haiku3d/Quaternion.h
119
float cosYaw = cos(halfYaw);
src/apps/haiku3d/Quaternion.h
121
float cosPitch = cos(halfPitch);
src/apps/haiku3d/Quaternion.h
123
float cosRoll = cos(halfRoll);
src/apps/haiku3d/Vector3.h
381
return ( o + x * cos( angle ) + y * sin( angle ) );
src/kits/interface/AffineTransform.cpp
151
return BAffineTransform(cos(angle), sin(angle), -sin(angle), cos(angle),
src/kits/shared/ExpressionParser.cpp
661
return _ParseFactorial(values[0].cos());
src/libs/agg/src/agg_arc.cpp
70
*x = m_x + cos(m_end) * m_rx;
src/libs/agg/src/agg_arc.cpp
76
*x = m_x + cos(m_angle) * m_rx;
src/libs/agg/src/agg_bezier_arc.cpp
155
double cos_a = cos(angle);
src/libs/agg/src/agg_bezier_arc.cpp
42
double x0 = cos(sweep_angle / 2.0);
src/libs/agg/src/agg_bezier_arc.cpp
58
double cs = cos(start_angle + sweep_angle / 2.0);
src/libs/agg/src/agg_bezier_arc.cpp
84
m_vertices[0] = x + rx * cos(start_angle);
src/libs/agg/src/agg_bezier_arc.cpp
86
m_vertices[2] = x + rx * cos(start_angle + sweep_angle);
src/libs/glut/glut_shapes.c
201
cosTheta1 = cos(theta1);
src/libs/glut/glut_shapes.c
209
cosPhi = cos(phi);
src/libs/mapm/mapm_fft.c
635
wk1r = cos(ew * kr);
src/libs/mapm/mapm_fft.c
754
wk1r = cos(ew * kr);
src/libs/mapm/mapm_fft.c
832
wdi = cos(ec);
src/libs/mapm/mapm_fft.c
872
wki = 0.5 * cos(ec * i0);
src/libs/mapm/mapm_fft.c
898
wdi = cos(ec);
src/libs/mapm/mapm_fft.c
939
wki = 0.5 * cos(ec * i0);
src/libs/stdc++/legacy/cinst.cc
117
template c cos (ccr);
src/preferences/printers/TestPageView.cpp
175
BPoint pt(size * cos(angle), size * sin(angle));
src/servers/app/Angle.cpp
281
double cosValue = cos(currentRadian);
src/system/libroot/posix/glibc/math/math.h
48
extern void sincos(double x, double *sin, double *cos);
src/system/libroot/posix/glibc/math/math.h
49
extern void sincosf(float x, float *sin, float *cos);
src/system/libroot/posix/glibc/math/math.h
50
extern void sincosl(long double x, long double *sin, long double *cos);
src/system/libroot/posix/musl/complex/__cexp.c
86
return CMPLX(cos(y) * exp_x * scale1 * scale2, sin(y) * exp_x * scale1 * scale2);
src/system/libroot/posix/musl/complex/ccosh.c
125
return CMPLX((x * x) * cos(y), x * sin(y));
src/system/libroot/posix/musl/complex/ccosh.c
60
return CMPLX(cosh(x) * cos(y), sinh(x) * sin(y));
src/system/libroot/posix/musl/complex/ccosh.c
66
return CMPLX(h * cos(y), copysign(h, x) * sin(y));
src/system/libroot/posix/musl/complex/ccosh.c
74
return CMPLX(h * h * cos(y), h * sin(y));
src/system/libroot/posix/musl/complex/cexp.c
51
return CMPLX(cos(y), sin(y));
src/system/libroot/posix/musl/complex/cexp.c
81
return CMPLX(exp_x * cos(y), exp_x * sin(y));
src/system/libroot/posix/musl/complex/csinh.c
126
return CMPLX(x * cos(y), INFINITY * sin(y));
src/system/libroot/posix/musl/complex/csinh.c
60
return CMPLX(sinh(x) * cos(y), cosh(x) * sin(y));
src/system/libroot/posix/musl/complex/csinh.c
66
return CMPLX(copysign(h, x) * cos(y), h * sin(y));
src/system/libroot/posix/musl/complex/csinh.c
74
return CMPLX(h * cos(y), h * h * sin(y));
src/system/libroot/posix/musl/complex/ctanh.c
100
return CMPLX(x, copysign(0, isinf(y) ? y : sin(y) * cos(y)));
src/system/libroot/posix/musl/complex/ctanh.c
119
return CMPLX(copysign(1, x), 4 * sin(y) * cos(y) * exp_mx * exp_mx);
src/system/libroot/posix/musl/math/cosl.c
5
return cos(x);
src/system/libroot/posix/musl/math/j0.c
79
c = cos(x);
src/system/libroot/posix/musl/math/j0.c
86
z = -cos(2*x);
src/system/libroot/posix/musl/math/j1.c
80
c = cos(x);
src/system/libroot/posix/musl/math/j1.c
85
z = cos(2*x);
src/system/libroot/posix/musl/math/jn.c
259
case 0: temp = -sin(x)-cos(x); break;
src/system/libroot/posix/musl/math/jn.c
260
case 1: temp = -sin(x)+cos(x); break;
src/system/libroot/posix/musl/math/jn.c
261
case 2: temp = sin(x)+cos(x); break;
src/system/libroot/posix/musl/math/jn.c
263
case 3: temp = sin(x)-cos(x); break;
src/system/libroot/posix/musl/math/jn.c
90
case 0: temp = -cos(x)+sin(x); break;
src/system/libroot/posix/musl/math/jn.c
91
case 1: temp = -cos(x)-sin(x); break;
src/system/libroot/posix/musl/math/jn.c
92
case 2: temp = cos(x)-sin(x); break;
src/system/libroot/posix/musl/math/jn.c
94
case 3: temp = cos(x)+sin(x); break;
src/system/libroot/posix/musl/math/sincos.c
16
void sincos(double x, double *sin, double *cos)
src/system/libroot/posix/musl/math/sincos.c
32
*cos = 1.0;
src/system/libroot/posix/musl/math/sincos.c
36
*cos = __cos(x, 0.0);
src/system/libroot/posix/musl/math/sincos.c
42
*sin = *cos = x - x;
src/system/libroot/posix/musl/math/sincos.c
53
*cos = c;
src/system/libroot/posix/musl/math/sincos.c
57
*cos = -s;
src/system/libroot/posix/musl/math/sincos.c
61
*cos = -c;
src/system/libroot/posix/musl/math/sincos.c
66
*cos = s;
src/system/libroot/posix/musl/math/sincosf.c
101
*cos = c;
src/system/libroot/posix/musl/math/sincosf.c
105
*cos = -s;
src/system/libroot/posix/musl/math/sincosf.c
109
*cos = -c;
src/system/libroot/posix/musl/math/sincosf.c
114
*cos = s;
src/system/libroot/posix/musl/math/sincosf.c
27
void sincosf(float x, float *sin, float *cos)
src/system/libroot/posix/musl/math/sincosf.c
45
*cos = 1.0f;
src/system/libroot/posix/musl/math/sincosf.c
49
*cos = __cosdf(x);
src/system/libroot/posix/musl/math/sincosf.c
58
*cos = __sindf(x + s1pio2);
src/system/libroot/posix/musl/math/sincosf.c
61
*cos = __sindf(s1pio2 - x);
src/system/libroot/posix/musl/math/sincosf.c
67
*cos = -__cosdf(sign ? x + s2pio2 : x - s2pio2);
src/system/libroot/posix/musl/math/sincosf.c
76
*cos = -__sindf(x + s3pio2);
src/system/libroot/posix/musl/math/sincosf.c
79
*cos = __sindf(x - s3pio2);
src/system/libroot/posix/musl/math/sincosf.c
84
*cos = __cosdf(sign ? x + s4pio2 : x - s4pio2);
src/system/libroot/posix/musl/math/sincosf.c
90
*sin = *cos = x - x;
src/system/libroot/posix/musl/math/sincosl.c
10
*cos = cosd;
src/system/libroot/posix/musl/math/sincosl.c
13
void sincosl(long double x, long double *sin, long double *cos)
src/system/libroot/posix/musl/math/sincosl.c
21
*sin = *cos = x - x;
src/system/libroot/posix/musl/math/sincosl.c
30
*cos = 1.0 + x;
src/system/libroot/posix/musl/math/sincosl.c
34
*cos = __cosl(x, 0);
src/system/libroot/posix/musl/math/sincosl.c
43
*cos = c;
src/system/libroot/posix/musl/math/sincosl.c
47
*cos = -s;
src/system/libroot/posix/musl/math/sincosl.c
5
void sincosl(long double x, long double *sin, long double *cos)
src/system/libroot/posix/musl/math/sincosl.c
51
*cos = -c;
src/system/libroot/posix/musl/math/sincosl.c
56
*cos = s;
src/tests/kits/game/ParticlesII/particlesII.cpp
301
particle_list[i].cos_z_theta = cos(random() % 360); // grab an angle
src/tests/kits/game/chart/ChartWindow.cpp
1785
dy = cos(alpha) * r;
src/tests/kits/game/chart/ChartWindow.cpp
1901
kcos = cos(alpha) * coeff;
src/tests/kits/game/chart/ChartWindow.cpp
2638
cphi = cos(fCameraPhi);
src/tests/kits/game/chart/ChartWindow.cpp
280
cD = cos(alpha);
src/tests/kits/game/chart/ChartWindow.cpp
282
cI = cos(theta);
src/tests/kits/game/chart/ChartWindow.cpp
284
cA = cos(phi);
src/tests/kits/game/page_flipper/page_flip.cpp
218
float val=63.99*(1+cos(2*M_PI*((i-320)*(i-320)+(j-1744)*(j-1744))/1216));
src/tests/kits/interface/picture/Matrix.h
69
float ca = (float)cos(angle), sa = (float)sin(angle);
src/tests/kits/interface/picture/SVGViewView.cpp
674
double cosPhi = cos(angle * radPerDeg);
src/tests/kits/interface/picture/SVGViewView.cpp
721
double cosTheta1 = cos(theta1);
src/tests/kits/interface/picture/SVGViewView.cpp
724
double cosTheta2 = cos(theta2);
src/tests/kits/opengl/demos/gears/gears.c
100
glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
102
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
103
glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
114
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
115
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
116
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
117
glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
126
glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
127
glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
128
u = r2 * cos(angle + da) - r1 * cos(angle);
src/tests/kits/opengl/demos/gears/gears.c
134
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
135
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
136
glNormal3f(cos(angle), sin(angle), 0.0);
src/tests/kits/opengl/demos/gears/gears.c
137
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
138
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
139
u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
src/tests/kits/opengl/demos/gears/gears.c
142
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
143
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
144
glNormal3f(cos(angle), sin(angle), 0.0);
src/tests/kits/opengl/demos/gears/gears.c
147
glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
148
glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
158
glNormal3f(-cos(angle), -sin(angle), 0.0);
src/tests/kits/opengl/demos/gears/gears.c
159
glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
160
glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
71
glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
72
glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
74
glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
75
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
86
glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
87
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
88
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
89
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
src/tests/kits/opengl/demos/gears/gears.c
99
glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
src/tests/system/libroot/posix/math/math_test.cpp
50
double y = cos(f);
src/tests/system/libroot/posix/math/math_test.cpp
79
double x = cos(f);