convert_to_sample_rate
float frameRate = MultiAudio::convert_to_sample_rate(rate);
float frameRate = MultiAudio::convert_to_sample_rate(rate);
= MultiAudio::convert_to_sample_rate(fDevice->FormatInfo().output.rate);
= MultiAudio::convert_to_sample_rate(fDevice->FormatInfo().input.rate);
float convert_to_sample_rate(uint32 rate);