close_hook
status_t (*close_hook)(void* cookie);
status_t (*close_hook)(void * cookie);
return (*gameport->close_hook)(cookie);
return (*mpu401->close_hook)(cookie);
status_t (*close_hook)(void * cookie);
return (*gameport->close_hook)(cookie);
return (*mpu401->close_hook)(cookie);
return (*mpu401->close_hook)(cookie);
static status_t close_hook (void* dev);
close_hook,
static status_t close_hook (void* dev);
close_hook,
static status_t close_hook(void* dev);
close_hook,
static status_t close_hook(void *dev);
close_hook,
static status_t close_hook (void* dev);
close_hook,
static status_t close_hook (void* dev);
close_hook,
return (*gameport->close_hook)(cookie);
static status_t close_hook(void *);
close_hook, /* -> close entry point */