BDeskbar
class BDeskbar {
BDeskbar();
~BDeskbar();
BDeskbar db;
BDeskbar db;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
move_to_deskbar(BDeskbar& deskbar)
class BDeskbar;
void move_to_deskbar(BDeskbar& deskbar);
BDeskbar *deskbar = new BDeskbar();
BDeskbar *deskbar = new BDeskbar();
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar().AddItem(item);
BDeskbar().RemoveItem(Name());
BDeskbar::SetLocation(deskbar_location location, bool expanded)
BDeskbar::IsExpanded() const
BDeskbar::Expand(bool expand)
BDeskbar::IsAlwaysOnTop() const
BDeskbar::SetAlwaysOnTop(bool alwaysOnTop)
BDeskbar::IsAutoRaise() const
BDeskbar::SetAutoRaise(bool autoRaise)
BDeskbar::IsAutoHide() const
BDeskbar::SetAutoHide(bool autoHide)
BDeskbar::GetItemInfo(int32 id, const char** _name) const
BDeskbar::GetItemInfo(const char* name, int32* _id) const
BDeskbar::HasItem(int32 id) const
BDeskbar::HasItem(const char* name) const
BDeskbar::CountItems() const
BDeskbar::MaxItemWidth() const
BDeskbar::MaxItemHeight() const
BDeskbar::AddItem(BView* view, int32* _id)
BDeskbar::AddItem(entry_ref* addon, int32* _id)
BDeskbar::RemoveItem(int32 id)
BDeskbar::RemoveItem(const char* name)
BDeskbar::BDeskbar()
BDeskbar::~BDeskbar()
BDeskbar::IsRunning() const
BDeskbar::Frame() const
BDeskbar::Location(bool* _isExpanded) const
BDeskbar deskbar;
if (BDeskbar().HasItem("MediaReplicant"))
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar().RemoveItem(REPLICANT_CTL_NAME);
BDeskbar().RemoveItem(REPLICANT_CTL_NAME);
status_t err = BDeskbar().AddItem(&info.ref);
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar deskbar;
BDeskbar myDeskbar;
BDeskbar myDeskbar;
void DeskbarLocationTest::TestLocation(BDeskbar *myDeskbar,
BDeskbar myDeskbar;
void DeskbarLocationTest::CheckLocation(BDeskbar *myDeskbar,
void CheckLocation(BDeskbar *, deskbar_location, bool, bool);
void TestLocation(BDeskbar *, deskbar_location);
status_t err = BDeskbar().AddItem(&info.ref);