border_style
border_style border = B_FANCY_BORDER);
border_style border = B_FANCY_BORDER,
BBox(border_style border, BView* child);
virtual void SetBorder(border_style border);
border_style Border() const;
border_style fStyle;
border_style borderStyle,
border_style borderStyle, uint32 flags = 0,
border_style borderStyle = B_FANCY_BORDER,
BScrollBar* vertical, border_style border,
BScrollBar* vertical, border_style border,
static float _BorderSize(border_style border);
border_style border);
static void _InsetBorders(BRect& frame, border_style border,
border_style fBorder;
border_style border = B_FANCY_BORDER);
bool vertical, border_style border
virtual void SetBorder(border_style border);
border_style Border() const;
border_style border = B_PLAIN_BORDER);
border_style border = B_FANCY_BORDER,
border_style border = B_FANCY_BORDER,
border_style border = B_FANCY_BORDER,
border_style border = B_FANCY_BORDER,
void SetBorderStyle(border_style border);
BAlignment alignment, border_style border);
border_style fBorder;
virtual void SetBorder(border_style borderStyle);
border_style Border() const;
border_style fBorderStyle;
uint32 flags, border_style = B_NO_BORDER,
uint32 flags, border_style = B_NO_BORDER,
border_style fBorderStyle;
border_style borderStyle,
border_style borderStyle = B_FANCY_BORDER,
border_style borderStyle, uint32 flags = 0,
border_style borderStyle, uint32 side)
const rgb_color& base, border_style borderStyle, uint32 flags,
border_style borderStyle, uint32 flags, uint32 _borders)
border_style borderStyle,
border_style borderStyle = B_FANCY_BORDER,
border_style borderStyle, uint32 flags = 0,
const rgb_color& base, border_style borderStyle, uint32 flags,
border_style borderStyle, uint32 flags, uint32 _borders)
border_style borderStyle,
const rgb_color& base, border_style borderStyle, uint32 flags,
border_style borderStyle, bool showHorizontalScrollbar)
border_style borderStyle = B_NO_BORDER,
Table::Table(const char* name, uint32 flags, border_style borderStyle,
border_style borderStyle, bool showHorizontalScrollbar)
border_style borderStyle = B_NO_BORDER,
border_style borderStyle = B_NO_BORDER,
TreeTable::TreeTable(const char* name, uint32 flags, border_style borderStyle,
border_style borderStyle, bool showHorizontalScrollbar)
border_style borderStyle = B_NO_BORDER,
border_style borderStyle = B_NO_BORDER,
border_style border)
border_style border = B_FANCY_BORDER);
border_style fBorderStyle;
float fixedValue, orientation orient, border_style border)
orientation orient, border_style border)
orientation orient, border_style border)
border_style border = B_FANCY_BORDER);
border_style border = B_FANCY_BORDER);
border_style border);
border_style fBorderStyle;
border_style fBorderStyle;
float value1, float value2, orientation dir, border_style border)
orientation dir, border_style border)
float value1, float value2, orientation dir, border_style border)
border_style border = B_FANCY_BORDER);
border_style border = B_FANCY_BORDER);
orientation dir, border_style border);
border_style fBorderStyle;
OutputBox(border_style border, BView* child);
OutputBox::OutputBox(border_style border, BView* child)
BitmapView::SetStyle(border_style style)
const char *label, border_style borderstyle, int32 resize, int32 flags)
const char *label = NULL, border_style = B_PLAIN_BORDER,
border_style Style(void) const { return fBorderStyle; }
virtual void SetStyle(border_style style);
border_style fBorderStyle;
border_style border)
border_style border);
BBox::SetBorder(border_style border)
border_style
border_style border)
BBox::BBox(const char* name, uint32 flags, border_style border, BView* child)
fStyle = (border_style)style;
BBox::BBox(border_style border, BView* child)
uint32 resizingMode, uint32 flags, border_style border,
border_style border, bool showHorizontalScrollbar)
uint32 borders, border_style borderStyle, uint32 side)
uint32 borders, border_style borderStyle, uint32 side)
const rgb_color& base, border_style borderStyle, uint32 flags,
border_style borderStyle, uint32 flags, uint32 _borders)
uint32 flags, bool horizontal, bool vertical, border_style border)
bool horizontal, bool vertical, border_style border)
BScrollView::SetBorder(border_style border)
border_style
(border_style)border : B_FANCY_BORDER;
BScrollBar* vertical, border_style border, uint32 borders)
BScrollBar* vertical, border_style border, uint32 borders)
BScrollView::_BorderSize(border_style border)
BScrollView::_ModifyFlags(uint32 flags, BView* target, border_style border)
BScrollView::_InsetBorders(BRect& frame, border_style border, uint32 borders, bool expand)
fBorder = (border_style)borderStyle;
BSeparatorView::BSeparatorView(orientation orientation, border_style border)
orientation orientation, border_style border, const BAlignment& alignment)
BSeparatorView::SetBorderStyle(border_style border)
orientation orientation, BAlignment alignment, border_style border)
orientation orientation, border_style border, const BAlignment& alignment)
orientation orientation, border_style border, const BAlignment& alignment)
orientation orientation, border_style border, const BAlignment& alignment)
BTabView::SetBorder(border_style borderStyle)
border_style
BTabView* tabView, border_style borderStyle)
const border_style border[] = {B_NO_BORDER, B_PLAIN_BORDER, B_FANCY_BORDER, B_FANCY_BORDER};
BorderStyleRadioButton(const char* label, border_style style)
border_style fBorderStyle;