BController
class BController;
BController* Controller() const;
void SetController(BController* controller);
BController* fController;
class BCopyEngine::BController {
BController();
virtual ~BController();
class BController;
BController* Controller() const;
void SetController(BController* controller);
BController* fController;
class BRemoveEngine::BController {
BController();
virtual ~BController();
BCopyEngine::BController::BController()
BCopyEngine::BController*
BCopyEngine::BController::~BController()
BCopyEngine::BController::EntryStarted(const char* path)
BCopyEngine::BController::EntryFinished(const char* path, status_t error)
BCopyEngine::BController::AttributeStarted(const char* path,
BCopyEngine::BController::AttributeFinished(const char* path,
BCopyEngine::BController::ErrorOccurred(const char* message, status_t error)
BCopyEngine::SetController(BController* controller)
BRemoveEngine::BController::BController()
BRemoveEngine::BController::~BController()
BRemoveEngine::BController::EntryStarted(const char* path)
BRemoveEngine::BController::EntryFinished(const char* path, status_t error)
BRemoveEngine::BController::ErrorOccurred(const char* message, status_t error)
BRemoveEngine::BController*
BRemoveEngine::SetController(BController* controller)