block_entry
block_entry& e = m_blockEntryMap[blockName];
bool operator<(const ProfileTarget::block_entry& a, const ProfileTarget::block_entry& b);
bool operator<(const ProfileTarget::block_entry& a, const ProfileTarget::block_entry& b) {
void operator()(ProfileTarget::block_entry& entry) const {
list<block_entry> sorted;
sorted.push_back(block_entry());
block_entry() : elapsed(0), count(0), name(0) {}
typedef map<BString, block_entry> block_entry_map;