block_alloc
block_free(block_alloc(kBlockSizes[index] - sizeof(boundary_tag)), 0,
return block_alloc(size, alignment, flags & CACHE_ALLOC_FLAGS);
return block_alloc(newSize, 0, flags);
void* newBlock = block_alloc(newSize, 0, flags);
return block_alloc(size, 0, 0);
return block_alloc(size, alignment, 0);
*_pointer = block_alloc(size, alignment, 0);