blend_solid_vspan
m_pixf->blend_solid_vspan(x, y, len, c, &m_span[0]);
m_pixf->blend_solid_vspan(x, y, len, c, &m_span[0]);
void blend_solid_vspan(int x, int y,
m_pixf->blend_solid_vspan(x, y, len, c, &m_span[0]);
void blend_solid_vspan(int x, int y,
void blend_solid_vspan(int x, int y,
void blend_solid_vspan(int x, int y,
void blend_solid_vspan(int x, int y,
void blend_solid_vspan(int x, int y, unsigned len,
m_pixf->blend_solid_vspan(y, x, len, c, covers);
AGG_INLINE void blend_solid_vspan(int x, int y,
void blend_solid_vspan(int x, int y, int len,
m_ren->blend_solid_vspan(x, y, len, c, covers);
void blend_solid_vspan(int x, int y, int len,
m_ren.blend_solid_vspan(x, y, len, c, covers);
base_type::m_ren.blend_solid_vspan(base_type::m_x,
void blend_solid_vspan(int x, int y, unsigned len, const cover_type* covers)
m_ren->blend_solid_vspan(x, y, len, m_color, covers);
base_type::m_ren.blend_solid_vspan(base_type::m_x,
base_type::m_ren.blend_solid_vspan(base_type::m_x,
base_type::m_ren.blend_solid_vspan(base_type::m_x,
m_ren->blend_solid_vspan(i, r.x1, (r.x2 - r.x1 + 1),
m_ren->blend_solid_vspan(i, r.x1, (r.x2 - r.x1 + 1),
void blend_solid_vspan(int x, int y, int len,
m_ren.blend_solid_vspan(x, y, len, c, covers);
blend_solid_vspan(int x, int y,
inline void blend_solid_vspan(int x, int y,
fBlendSolidVSpan = T::blend_solid_vspan;