blend_solid_hspan
m_pixf->blend_solid_hspan(x, y, len, c, &m_span[0]);
m_pixf->blend_solid_hspan(x, y, len, c, &m_span[0]);
void blend_solid_hspan(int x, int y,
m_pixf->blend_solid_hspan(x, y, len, c, &m_span[0]);
void blend_solid_hspan(int x, int y,
void blend_solid_hspan(int x, int y,
void blend_solid_hspan(int x, int y,
void blend_solid_hspan(int x, int y,
void blend_solid_hspan(int x, int y, unsigned len,
m_pixf->blend_solid_hspan(y, x, len, c, covers);
AGG_INLINE void blend_solid_hspan(int x, int y,
void blend_solid_hspan(int x, int y, int len,
m_ren->blend_solid_hspan(x, y, len, c, covers);
void blend_solid_hspan(int x, int y, int len,
m_ren.blend_solid_hspan(x, y, len, c, covers);
base_type::m_ren.blend_solid_hspan(base_type::m_x - dx + 1,
base_type::m_ren.blend_solid_hspan(base_type::m_x - dx + 1,
void blend_solid_hspan(int x, int y, unsigned len, const cover_type* covers)
m_ren->blend_solid_hspan(x, y, len, m_color, covers);
m_ren->blend_solid_hspan(x0, y1,
m_ren->blend_solid_hspan(xh0, yh1,
base_type::m_ren.blend_solid_hspan(base_type::m_x - dx + 1,
base_type::m_ren.blend_solid_hspan(base_type::m_x - dx + 1,
m_ren->blend_solid_hspan(r.x1, i, (r.x2 - r.x1 + 1),
m_ren->blend_solid_hspan(r.x1, i, (r.x2 - r.x1 + 1),
ren.blend_solid_hspan(x, y, (unsigned)span->len,
ren.blend_solid_hspan(x, y, (unsigned)span->len,
void blend_solid_hspan(int x, int y, int len,
m_ren.blend_solid_hspan(x, y, len, c, covers);
blend_solid_hspan(int x, int y,
inline void blend_solid_hspan(int x, int y,
fBlendSolidHSpan = T::blend_solid_hspan;