audio_buffer_header
audio_buffer_header * buf = (audio_buffer_header *)data;
audio_buffer_header * buf = (audio_buffer_header *)data;
BDACRenderer::WriteDAC(short *buf, int32 frames, audio_buffer_header *header)
BADCSource::ReadADC(short *buf, int32 frames, audio_buffer_header *header)
void ReadADC(short* buf, int32 frames, audio_buffer_header* header);
bool WriteDAC(short* buf, int32 frames, audio_buffer_header* header);