ACPI_NS_SEARCH_PARENT
ACPI_IMODE_LOAD_PASS1, ACPI_NS_SEARCH_PARENT, WalkState, Node);
ACPI_NS_SEARCH_PARENT, WalkState, &RegionNode);
ACPI_NS_SEARCH_PARENT, WalkState, &RegionNode);
ACPI_NS_SEARCH_PARENT, WalkState, &Info.RegisterNode);
ACPI_NS_SEARCH_PARENT, WalkState, &Info.RegisterNode);
ACPI_NS_SEARCH_PARENT, WalkState, &Info.DataRegisterNode);
ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL,
ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, WalkState,
ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node));
ACPI_IMODE_LOAD_PASS1, ACPI_NS_SEARCH_PARENT,
ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
Operand[3]->String.Pointer, ACPI_NS_SEARCH_PARENT,
Operand[4]->String.Pointer, ACPI_NS_SEARCH_PARENT,
ACPI_NS_SEARCH_PARENT,
UINT32 SearchParentFlag = ACPI_NS_SEARCH_PARENT;
ACPI_NS_SEARCH_PARENT);
(Flags & ACPI_NS_SEARCH_PARENT))
LocalFlags |= ACPI_NS_SEARCH_PARENT;
ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, &Node);
(Flags & ACPI_NS_SEARCH_PARENT))
ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, &Node);