asuint
(w) = asuint(d); \
return asuint(x) >> 20;
if (asuint(x) == asuint(-INFINITY))
return asuint(x) >> 20;
if (asuint(x) == asuint(-INFINITY))
ix = asuint(x);
ix = asuint(x * 0x1p23f);
ix = asuint(x);
ix = asuint(x * 0x1p23f);
ix = asuint(x);
iy = asuint(y);
ix = asuint(x * 0x1p23f);