Symbol: Available
headers/private/util/SimpleAllocator.h
229
uint32 Available() const { return fAvailable; }
src/add-ons/kernel/network/protocols/tcp/BufferQueue.cpp
346
if (bytes > Available())
src/add-ons/kernel/network/protocols/tcp/BufferQueue.cpp
347
bytes = Available();
src/add-ons/kernel/network/protocols/tcp/BufferQueue.cpp
485
ASSERT(Available() == 0 || fList.First() != NULL);
src/add-ons/kernel/network/protocols/tcp/BufferQueue.h
36
size_t Available() const { return fContiguousBytes; }
src/add-ons/kernel/network/protocols/tcp/BufferQueue.h
37
size_t Available(tcp_sequence sequence) const;
src/add-ons/kernel/network/protocols/tcp/EndpointManager.cpp
603
endpoint->fReceiveQueue.Available(), endpoint->fSendQueue.Used(),
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
1000
if (fReceiveQueue.Available() >= dataNeeded
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
1002
&& fReceiveQueue.PushedData() >= fReceiveQueue.Available()))
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
1023
&& fReceiveQueue.Available() > 0)
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
1031
fReceiveQueue.Available());
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
1033
if (numBytes < fReceiveQueue.Available())
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
1041
fReceiveQueue.Available());
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
1043
if (fReceiveQueue.Available() == 0 && fState == FINISH_RECEIVED)
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
1230
if (closing && fReceiveQueue.Available() > 0)
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
1329
if (fSendQueue.Available(fSendMax) != 0 && fSendWindow != 0) {
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
1353
if (fSendQueue.Available(fSendMax) != 0) {
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
1447
ssize_t availableData = fReceiveQueue.Available();
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
1486
B_PRIuSIZE " bytes.", fReceiveNext.Number(), fReceiveQueue.Available());
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
1493
return fReceiveQueue.Available() > 0;
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
2374
uint32 length = min_c(fSendQueue.Available(fSendNext), sendWindow);
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
2407
if (fSendQueue.Available()
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
2800
fReceiveQueue.Available(), fReceiveQueue.Size());
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
84
fSendQueue.Available(fSendNext), fSendQueue.Used(), fRetransmitTimeout)
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
936
stat->receive_queue_size = fReceiveQueue.Available();
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
994
if (fReceiveQueue.Available() > 0)
src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp
999
if (fReceiveQueue.Available() > 0) {
src/servers/bluetooth/BluetoothServer.cpp
298
if (lDeviceImpl != NULL && lDeviceImpl->Available()) {
src/servers/bluetooth/BluetoothServer.cpp
311
if (lDeviceImpl != NULL && lDeviceImpl->Available()) {
src/servers/bluetooth/BluetoothServer.cpp
323
&& lDeviceImpl->Available()) {
src/servers/bluetooth/LocalDeviceHandler.h
25
bool Available();
src/system/boot/loader/heap.cpp
192
sAllocator.MaxHeapUsage(), sAllocator.MaxHeapSize() - sAllocator.Available());
src/system/boot/loader/heap.cpp
223
return sAllocator.Available();
src/system/boot/loader/heap.cpp
241
if (size > sAllocator.Available()) {
src/system/boot/loader/heap.cpp
243
"only %" B_PRId32 " left!\n", size, sAllocator.Available());
src/system/kernel/debug/guarded_heap.cpp
131
while (heap.meta_allocator.Available() < (growSize / 2)) {
src/tests/system/boot/heap/heap_test.cpp
94
if ((size > sAllocator.Available() || size == 0) && gVerbosity < 2)
src/tests/system/boot/heap/heap_test.cpp
99
i, size, total, sAllocator.Available(), kHeapSize - total);
src/tests/system/network/tcp_shell/BufferQueueTest.cpp
71
printf("%s (available %lu at %lu)\n", text, gQueue.Available(),
src/tests/system/network/tcp_shell/BufferQueueTest.cpp
88
ASSERT(gQueue.Available() == 300);