AudioSupplier
AudioSupplier*
virtual AudioSupplier* CreateAudioSupplier();
AudioSupplier* fAudioSupplier;
class AudioSupplier;
virtual AudioSupplier* CreateAudioSupplier() = 0;
AudioProducer::AudioProducer(const char* name, AudioSupplier* supplier,
AudioSupplier* fSupplier;
class AudioSupplier;
AudioSupplier* supplier,
AudioSupplier::AudioSupplier()
AudioSupplier::~AudioSupplier()
AudioSupplier::SetAudioProducer(AudioProducer* producer)
AudioSupplier::InitCheck() const
class AudioSupplier {
AudioSupplier();
virtual ~AudioSupplier();
status_t ret = AudioSupplier::InitCheck();
class ProxyAudioSupplier : public AudioSupplier {