_thread
::Thread** _thread = NULL);
thread_id& _thread) const = 0;
static status_t Create(const char* name, Thread*& _thread);
void _GetThreadAndTimeAt(BPoint point, Model::Thread*& _thread,
_thread = fModel->ThreadAt(
Team::AddThread(const ThreadInfo& threadInfo, Thread** _thread)
if (_thread != NULL)
*_thread = thread;
DebuggerInterface*& _interface, thread_id& _thread) const
_thread = teamInfo.Id();
thread_id& _thread) const;
DebuggerInterface*& _interface, thread_id& _thread) const
thread_id& _thread) const;
setup_for_thread(char* arg, Thread** _thread, addr_t* _bp,
*_thread = thread;
setup_for_thread(char* arg, Thread** _thread, addr_t* _bp,
*_thread = thread;
Thread::Create(const char* name, Thread*& _thread)
_thread = thread;
thread_entry(void* _entry, void* _thread)
pthread_thread* thread = (pthread_thread*)_thread;
pthread_create(pthread_t* _thread, const pthread_attr_t* attr,
if (_thread == NULL)
*_thread = thread;
pthread_thread_entry(void*, void* _thread)
pthread_thread* thread = (pthread_thread*)_thread;
static int32 _thread(void *data);
fThread = spawn_thread(App::_thread, "widthbuffer tester",