AudioFormatConverter
fFormatConverter = new (nothrow) AudioFormatConverter(source,
class AudioFormatConverter;
AudioFormatConverter* fFormatConverter;
AudioFormatConverter::AudioFormatConverter(AudioReader* source, uint32 format,
AudioFormatConverter::~AudioFormatConverter()
AudioFormatConverter::InitialLatency() const
AudioFormatConverter::Read(void* buffer, int64 pos, int64 frames)
AudioFormatConverter::InitCheck() const
AudioFormatConverter::Source() const
class AudioFormatConverter : public AudioReader {
AudioFormatConverter(AudioReader* source,
virtual ~AudioFormatConverter();