AudioControlsIterator
for (AudioControlsIterator I = fOutputTerminals.Begin();
for (AudioControlsIterator I = fInputTerminals.Begin();
for (AudioControlsIterator I = Map.Begin(); I != Map.End(); I++) {
for (AudioControlsIterator I = fOutputTerminals.Begin();
for (AudioControlsIterator I = fAudioControls.Begin();
for (AudioControlsIterator I = MixerControlsMap.Begin();
for (AudioControlsIterator I = fAudioControls.Begin();