AudioAdapter
AudioAdapter::InitCheck() const
AudioAdapter::Source() const
AudioAdapter::AudioAdapter(AudioReader* source, const media_format& format)
AudioAdapter::~AudioAdapter()
AudioAdapter::InitialLatency() const
AudioAdapter::Read(void* buffer, int64 pos, int64 frames)
class AudioAdapter : public AudioReader {
AudioAdapter(AudioReader* source,
virtual ~AudioAdapter();
fAdapter = new AudioAdapter(fSupplier, Format());