_obstack_chunk
: (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
: (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
register struct _obstack_chunk *chunk; /* points to new chunk */
h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
register struct _obstack_chunk *chunk; /* points to new chunk */
h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
register struct _obstack_chunk *old_chunk = h->chunk;
register struct _obstack_chunk *new_chunk;
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
register struct _obstack_chunk* lp;
struct _obstack_chunk *prev; /* address of prior chunk or NULL */
struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
struct _obstack_chunk *(*chunkfun) (void *, long);
void (*freefun) (void *, struct _obstack_chunk *);
struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))