AttributeStreamNode
AttributeStreamNode::AttributeStreamNode()
AttributeStreamNode::~AttributeStreamNode()
AttributeStreamNode&
AttributeStreamNode::operator<<(AttributeStreamNode &source)
AttributeStreamNode::Rewind()
AttributeStreamNode::Contains(const char* name, uint32 type)
AttributeStreamNode::Read(const char* name, const char* foreignName,
AttributeStreamNode::Write(const char* name, const char* foreignName,
AttributeStreamNode::Drive()
AttributeStreamNode::Next()
AttributeStreamNode::Get()
AttributeStreamNode::Fill(char* buffer) const
AttributeStreamNode::Start()
AttributeStreamNode::Detach()
AttributeStreamNode* tmpFrom = fReadFrom;
AttributeStreamNode* tmpTo = fWriteTo;
AttributeStreamNode* fReadFrom;
AttributeStreamNode* fWriteTo;
class AttributeStreamFileNode : public AttributeStreamNode {
typedef AttributeStreamNode _inherited;
class AttributeStreamMemoryNode : public AttributeStreamNode {
typedef AttributeStreamNode _inherited;
class AttributeStreamTemplateNode : public AttributeStreamNode {
typedef AttributeStreamNode _inherited;
class AttributeStreamFilterNode : public AttributeStreamNode {
typedef AttributeStreamNode _inherited;
class SelectiveAttributeTransformer : public AttributeStreamNode {
typedef AttributeStreamNode _inherited;
class AttributeStreamConstValue : public AttributeStreamNode {
typedef AttributeStreamNode _inherited;
class AttributeStreamNode {
AttributeStreamNode();
virtual ~AttributeStreamNode();
AttributeStreamNode &operator<<(AttributeStreamNode &source);
BContainerWindow::RestoreWindowState(AttributeStreamNode* node)
BContainerWindow::SaveWindowState(AttributeStreamNode* node)
AttributeStreamNode*
virtual void RestoreWindowState(AttributeStreamNode*);
virtual void SaveWindowState(AttributeStreamNode*);
AttributeStreamNode* StreamNode() const;
AttributeStreamNode* fStreamNode;
class AttributeStreamNode;
BFilePanelPoseView::RestoreState(AttributeStreamNode* node)
TFilePanel::RestoreWindowState(AttributeStreamNode* node)
virtual void RestoreWindowState(AttributeStreamNode*);
virtual void RestoreState(AttributeStreamNode*);
class AttributeStreamNode;
OpenWithContainerWindow::RestoreWindowState(AttributeStreamNode* node)
OpenWithPoseView::SaveState(AttributeStreamNode* node)
OpenWithPoseView::RestoreState(AttributeStreamNode* node)
virtual void RestoreWindowState(AttributeStreamNode*);
virtual void SaveState(AttributeStreamNode*);
virtual void RestoreState(AttributeStreamNode*);
BPoseView::Init(AttributeStreamNode* node)
BPoseView::RestoreColumnState(AttributeStreamNode* node)
BPoseView::RestoreState(AttributeStreamNode* node)
BPoseView::SaveColumnState(AttributeStreamNode* node)
BPoseView::SaveState(AttributeStreamNode* node)
BPoseView::SwitchDir(const entry_ref* newDirRef, AttributeStreamNode* node)
virtual void SaveState(AttributeStreamNode* node);
virtual void RestoreState(AttributeStreamNode*);
virtual void RestoreColumnState(AttributeStreamNode*);
virtual void SaveColumnState(AttributeStreamNode*);
virtual void SwitchDir(const entry_ref*, AttributeStreamNode* node = NULL);
virtual void Init(AttributeStreamNode*);
BQueryPoseView::RestoreState(AttributeStreamNode* node)
virtual void RestoreState(AttributeStreamNode*);
VirtualDirectoryPoseView::RestoreState(AttributeStreamNode* node)
virtual void RestoreState(AttributeStreamNode* node);