AttributeStreamFileNode
AttributeStreamFileNode::MakeEmpty()
AttributeStreamFileNode::AttributeStreamFileNode()
AttributeStreamFileNode::AttributeStreamFileNode(BNode* node)
AttributeStreamFileNode::Rewind()
AttributeStreamFileNode::SetTo(BNode* node)
AttributeStreamFileNode::Contains(const char* name, uint32 type)
AttributeStreamFileNode::Read(const char* name, const char* foreignName,
AttributeStreamFileNode::Write(const char* name, const char* foreignName,
AttributeStreamFileNode::Drive()
AttributeStreamFileNode::Get()
AttributeStreamFileNode::Fill(char* buffer) const
AttributeStreamFileNode::Next()
class AttributeStreamFileNode : public AttributeStreamNode {
AttributeStreamFileNode();
AttributeStreamFileNode(BNode*);
AttributeStreamFileNode fileNode(&defaultingNode);
fStreamNode = new AttributeStreamFileNode(fNode);
fStreamNode = new AttributeStreamFileNode(
fStreamNode = new AttributeStreamFileNode(fNode);
fStreamNode = new AttributeStreamFileNode(fNode);
fStreamNode = new AttributeStreamFileNode(
AttributeStreamFileNode streamNodeSource(&defaultingNode);
AttributeStreamFileNode streamNodeDestination(&defaultingNode);
AttributeStreamFileNode streamNodeDestination(&defaultingNode);
AttributeStreamFileNode streamNodeSource(&defaultingNode);
AttributeStreamFileNode fileNode(&defaultingNode);
AttributeStreamFileNode fileNode(&node);
AttributeStreamFileNode fileNode(&node);
AttributeStreamFileNode fileNode(&node);
AttributeStreamFileNode fileNode(&node);
AttributeStreamFileNode original(TargetModel()->Node());
AttributeStreamFileNode newNode(TargetModel()->Node());