_get_object_token_
friend inline int32 _get_object_token_(const BHandler* );
&& viewToken != _get_object_token_(this))
fServerLink->Attach<int32>(_get_object_token_(this));
? _get_object_token_(handler)
fPrevFocusToken = _get_object_token_(focusView);
link.Attach<int32>(_get_object_token_(window));
info.viewToken = _get_object_token_(this);
owner->fLink->Attach<int32>(_get_object_token_(this));
fOwner->fLink->Attach<int32>(_get_object_token_(this));
fOwner->fLink->Attach<int32>(_get_object_token_(fParent));
if (fOwner->fLastViewToken == _get_object_token_(this))
int32 serverToken = _get_object_token_(this);
_get_object_token_(this),
fLink->Attach<int32>(_get_object_token_(window));
fLink->Attach<int32>(_get_object_token_(window));
fLink->Attach<int32>(_get_object_token_(this));
fLastViewToken = _get_object_token_(fTopView);
cookie.focus_token = _get_object_token_(*_target);
cookie.last_view_token = _get_object_token_(fLastMouseMovedView);
fLink->Attach<int32>(window != NULL ? _get_object_token_(window) : -1);
fLink->Attach<int32>(_get_object_token_(this));