Assign
status_t error = fPrimaries[i].Assign(other.fPrimaries[i]);
status_t Assign(const PrimaryPartition& other);
status_t Assign(const PartitionMap& other);
status_t error = map->Assign(
m_spAPECompressCreate.Assign(new CAPECompressCreate());
m_spBitArray.Assign(new CBitArray(pIO));
m_spDataX.Assign(new int [nMaxFrameBlocks], TRUE);
m_spDataY.Assign(new int [nMaxFrameBlocks], TRUE);
m_spTempData.Assign(new int [nMaxFrameBlocks], TRUE);
m_spPrepare.Assign(new CPrepare);
m_spPredictorX.Assign(new CPredictorCompressNormal(nCompressionLevel));
m_spPredictorY.Assign(new CPredictorCompressNormal(nCompressionLevel));
m_spSeekTable.Assign(new uint32 [nMaxFrames], TRUE);
m_spIO.Assign(pioOutput, FALSE, FALSE);
m_spAPECompressCore.Assign(new CAPECompressCore(m_spIO, pwfeInput, m_nSamplesPerFrame, nCompressionLevel));
m_spAPEInfo.Assign(pAPEInfo);
m_spUnBitArray.Assign((CUnBitArrayBase *) CreateUnBitArray(this, GetInfo(APE_INFO_FILE_VERSION)));
m_spNewPredictorX.Assign(new CPredictorDecompress3950toCurrent(GetInfo(APE_INFO_COMPRESSION_LEVEL), GetInfo(APE_INFO_FILE_VERSION)));
m_spNewPredictorY.Assign(new CPredictorDecompress3950toCurrent(GetInfo(APE_INFO_COMPRESSION_LEVEL), GetInfo(APE_INFO_FILE_VERSION)));
m_spNewPredictorX.Assign(new CPredictorDecompressNormal3930to3950(GetInfo(APE_INFO_COMPRESSION_LEVEL), GetInfo(APE_INFO_FILE_VERSION)));
m_spNewPredictorY.Assign(new CPredictorDecompressNormal3930to3950(GetInfo(APE_INFO_COMPRESSION_LEVEL), GetInfo(APE_INFO_FILE_VERSION)));
pInfo->spAPEDescriptor.Assign(new APE_DESCRIPTOR); memset(pInfo->spAPEDescriptor, 0, sizeof(APE_DESCRIPTOR));
pInfo->spSeekByteTable.Assign(new uint32 [pInfo->nSeekTableElements], TRUE);
pInfo->spWaveHeaderData.Assign(new unsigned char [pInfo->nWAVHeaderBytes], TRUE);
pInfo->spWaveHeaderData.Assign(new unsigned char [APEHeader.nHeaderBytes], TRUE);
pInfo->spSeekByteTable.Assign(new uint32 [pInfo->nSeekTableElements], TRUE);
pInfo->spSeekBitTable.Assign(new unsigned char [pInfo->nSeekTableElements], TRUE);
m_spIO.Assign(new IO_CLASS_NAME);
m_spAPETag.Assign(new CAPETag(m_spIO, bAnalyzeNow));
m_spAPETag.Assign(pTag);
m_spIO.Assign(pIO, FALSE, FALSE);
m_spAPETag.Assign(new CAPETag(m_spIO, TRUE));
m_spAPETag.Assign(pTag);
if (nTerminatingBytes > 0) spBuffer.Assign(new unsigned char [nTerminatingBytes], TRUE);
spAPEDecompress.Assign(CreateIAPEDecompress(pInputFilename, &nFunctionRetVal));
spAPEDecompress.Assign(CreateIAPEDecompress(pInputFilename, &nFunctionRetVal));
spAPEDecompress.Assign(CreateIAPEDecompress(pInputFilename, &nFunctionRetVal));
spTempBuffer.Assign(new unsigned char [spAPEDecompress->GetInfo(APE_INFO_WAV_HEADER_BYTES)], TRUE);
spioOutput.Assign(new IO_CLASS_NAME); THROW_ON_ERROR(spioOutput->Create(pOutputFilename))
spAPECompress.Assign(CreateIAPECompress());
spTempBuffer.Assign(new unsigned char [spAPEDecompress->GetInfo(APE_INFO_BLOCK_ALIGN) * BLOCKS_PER_DECODE], TRUE);
spMACProgressHelper.Assign(new CMACProgressHelper(nBlocksLeft / BLOCKS_PER_DECODE, pPercentageDone, ProgressCallback, pKillFlag));
spTempBuffer.Assign(new unsigned char[spAPEDecompress->GetInfo(APE_INFO_WAV_TERMINATING_BYTES)], TRUE);
spTempBuffer.Assign(new unsigned char[nTerminatingBytes], TRUE);
spAPECompress.Assign(CreateIAPECompress());
if (nHeaderBytes > 0) spBuffer.Assign(new unsigned char [nHeaderBytes], TRUE);
spMACProgressHelper.Assign(new CMACProgressHelper(nAudioBytes, pPercentageDone, ProgressCallback, pKillFlag));
m_spIO.Assign(pIO, FALSE, FALSE); // we don't own the IO source
m_spFieldNameUTF16.Assign(new str_utf16 [wcslen(pFieldName) + 1], TRUE);
m_spFieldValue.Assign(new char [m_nFieldValueBytes + 2], TRUE);
spUTF16.Assign(GetUTF16FromUTF8((str_utf8 *) pAPETagField->GetFieldValue()), TRUE);
spUTF16.Assign(GetUTF16FromANSI(pAPETagField->GetFieldValue()), TRUE);
m_spIO.Assign(new IO_CLASS_NAME);
Assign(a_pObject, a_bArray, a_bDelete);
void Assign(TYPE * a_pObject, BOOL a_bArray = FALSE, BOOL a_bDelete = TRUE)
m_spIO.Assign(new IO_CLASS_NAME);
m_spIO.Assign(pIO, FALSE, FALSE);
Assign(other);
status_t Assign(const PropertyObject& other);
layouter->fElements[i].Assign(fElements[i]);
{ Assign(data, len); }
Assign(rhs.array, rhs.size);
void Assign(bool* data, uint32 len)
{ Assign(data, len); }
Assign(rhs.array, rhs.size);
void Assign(BMessage* data, uint32 len)