Ascending
template<typename Value> class Ascending;
typename KeyOrder = Ascending<Key>,
class Ascending {
class Ascending {
typename KeyOrder = KernelUtilsOrder::Ascending<Key> > class Pair;
typename KeyOrder = KernelUtilsOrder::Ascending<Key> >
template<typename Value> class Ascending;
typename ElementOrder = VectorSetOrder::Ascending<Value> >
class Ascending {
BOOLEAN Ascending = TRUE;
if (Ascending && WalkState->AscendingCallback != NULL)
Ascending = FALSE;
Ascending = FALSE;
Ascending = FALSE;
class Strategy : public KernelUtilsOrder::Ascending<Value> {};
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(VectorMapTest<IntIntTestStrategy<Ascending> >,
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(VectorMapTest<IntStringTestStrategy<Ascending> >,
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(VectorMapTest<StringIntTestStrategy<Ascending> >,
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(VectorMapTest<StringStringTestStrategy<Ascending> >,
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(VectorMapTest<ImplicitKeyTestStrategy<Ascending> >,
using VectorSetOrder::Ascending;
typedef TestStrategy<IntStrategy, Ascending> IntAscTestStrategy;
typedef TestStrategy<StringStrategy, Ascending> StringAscTestStrategy;