Array
template<class Array, class Equal>
unsigned remove_duplicates(Array& arr, Equal equal)
typename Array::value_type& e = arr[i];
template<class Array> void invert_container(Array& arr)
template<class Array, class Value, class Less>
unsigned binary_search_pos(const Array& arr, const Value& val, Less less)
template<class Array> class range_adaptor
typedef typename Array::value_type value_type;
range_adaptor(Array& array, unsigned start, unsigned size) :
Array& m_array;
template<class Array, class Less>
void quick_sort(Array& arr, Less less)
typename Array::value_type* e1;
typename Array::value_type* e2;
Array<SourceLocation> fSourceLocations;
typedef Array<int64> IndexArray;
typedef Array<TargetAddressRange> RangeArray;
current = currentExpr->Array() + (currentExpr->CountItems() - 1);
current = currentExpr->Array() + i;
ExpressionNode* left = currentExpr->Array() + i;
current = currentExpr->Array() + j;
current = currentExpr->Array();
current = currentExpr->Array() + (currentExpr->CountItems() - 1);
T *Array()
Array<uint64> fOffsets;
Array<const char*> fGroups;
Array<Element>::AddUninitialized(int32 elementCount)
Array<Element>::Insert(const Element& element, int32 index)
Array<Element>::InsertUninitialized(int32 index, int32 count)
Array<Element>::Remove(int32 index, int32 count)
Array<Element>::Clear()
Array<Element>::MakeEmpty()
Array<Element>::ElementAt(int32 index)
Array<Element>::ElementAt(int32 index) const
Array<Element>::operator[](int32 index)
Array<Element>::operator[](int32 index) const
Array<Element>&
Array<Element>::operator=(const Array<Element>& other)
class Array {
Array<Element>::_Resize(int32 index, int32 delta)
inline Array();
Array(const Array<Element>& other);
inline ~Array();
using BPrivate::Array;
Array<Element>& operator=(const Array<Element>& other);
Array<Element>::Array()
Array<Element>::Array(const Array<Element>& other)
Array<Element>::~Array()
Array<Element>::Add(const Element& element)
Array<RangeType> fRanges;
T *Array()
bool Array() { return fArray; };
&& item->Array())
&& item->Array())) {
if (key->Array()) {
check_index* index = Indices().Array()[i];
check_index* index = Indices().Array()[i];
check_index* index = Indices().Array()[i];
run_array* ArrayAt(int32 i) { return fArrays.Array()[i]; }
TYPE** Array();
TYPE** Array() const;
return (ArrayType)fPageSizes.Array();
return (ArrayType)fInputSlots.Array();
return (ArrayType)fResolutions.Array();
return (ArrayType)fPrintingModes.Array();
return (ArrayType)fDriverSpecificCategories.Array();
return (ArrayType)capabilities->Array();
struct BaseCap** array = fCapabilities->fDriverSpecificCategories.Array();
array.Array()[fIndex] = capability;
array.Array()[0] = capability;
Array<int32> fSelectedItems;
const Array<IOSchedulingEvent>& events
const Array<SchedulingEvent>& EventsForThread(int32 index)
const Array<IOSchedulingEvent>& IOEventsForThread(int32 index)
typedef Array<SchedulingEvent> DataArray;
typedef Array<IOSchedulingEvent> IODataArray;
const Array<SchedulingEvent>& events
const Array<SchedulingEvent>& events
const Array<IOSchedulingEvent>& ioEvents
&style.Array(), style.MaxEntries());
text_run_array &array = style.Array();
fView->Insert(fView->TextLength(), line, count, &style.Array());
&style.Array(), style.MaxEntries());
Insert(target, targetLength, &style.Array());
&style.Array(), style.MaxEntries());
Insert(target, length, &style.Array());
text_run_array &Array() { return *fArray; }
fContentView->TextView()->Text(), length, font, &style.Array(),
fContentView->TextView()->SetRunArray(0, length, &style.Array());
typedef Array<CharPosition> ColonList;
Array<Register> fRegisters;
Array<Register> fRegisters;
Array<DebugInfoEntry*> fEntries;
Array<off_t> fEntryOffsets;
Array<uint8> fBytes;
REGISTER_BASIC_HANDLER(Array);
Array<Chunk> fChunks;
Array<ChunkSegment> fSegments;
Array<uint64> deltas;
const Array<uint64>& deltas)
const Array<uint64>& fDeltas;
template<class Array>
Painter::_MakeGradient(Array& array, const BGradient& gradient) const
template<class Array>
void _MakeGradient(Array& array,
bootMethod->SortPartitions(partitions.Array(), partitions.CountItems());
sorted_array *array = gArray.Array();
inline static ArrayType Array()
inline static ArrayType Array()
inline static ArrayType Array()
inline static ArrayType Array()
inline static ArrayType Array()
inline static ArrayType Array()
inline static ArrayType Array()
inline static ArrayType Array()
inline static ArrayType Array()
inline static ArrayType Array()
inline static ArrayType Array()
inline static ArrayType Array()
ArrayType in = InitPolicy::Array();
ArrayType in = InitPolicy::Array();
ArrayType in = InitPolicy::Array();
ArrayType in = InitPolicy::Array();
inline static ArrayType Array()
inline static ArrayType Array()
inline static ArrayType Array()
inline static ArrayType Array()