AreaFor
Area* AreaFor(int32 id) const;
Area* AreaFor(const BView* view) const;
Area* AreaFor(const BLayoutItem* item) const;
Area* area = layout->AreaFor(scrollView);
Area* area = AreaFor(item);
Area* area = AreaFor(item);
if (Area* area = AreaFor(item)) {
AreaFor(ItemAt(i))->_DoLayout(LayoutArea().LeftTop());
AreaFor(ItemAt(i))->InvalidateSizeConstraints();
return AreaFor(ItemAt(IndexOfView(const_cast<BView*>(control))));
return AreaFor(ItemAt(index));
Area* area = AreaFor(view);
Area* area = AreaFor(item);
Area* area = AreaFor(view);
Area* area = AreaFor(item);
Area* area = AreaFor(view);
Area* area = AreaFor(item);
Area* area = AreaFor(view);
Area* area = AreaFor(item);
Area* area = AreaFor(prevItem);
Area* area = AreaFor(item);
Area* area = AreaFor(item);
fAreaStack.AddItem(fLayout->AreaFor(view));
fAreaStack.AddItem(fLayout->AreaFor(item));
layout1->AreaFor(button2)->SetContentAspectRatio(1.0f);