_SendKeyMessage
status_t _SendKeyMessage(BMessage& message,
_SendKeyMessage(RP_KEY_DOWN, bytes, numBytes);
_SendKeyMessage(RP_KEY_UP, bytes, numBytes);
void _SendKeyMessage(uint16 code,
return _SendKeyMessage(message, NULL);
return _SendKeyMessage(message, NULL);
status_t result = _SendKeyMessage(message, &reply);
return _SendKeyMessage(message, NULL);
return _SendKeyMessage(message, NULL);
status_t result = _SendKeyMessage(message, &reply);
return _SendKeyMessage(message, NULL);
return _SendKeyMessage(message, NULL);
return _SendKeyMessage(message, NULL);
return _SendKeyMessage(message, NULL);
status_t result = _SendKeyMessage(message, &reply);
if (_SendKeyMessage(message, &reply) != B_OK)
return _SendKeyMessage(message, NULL);
status_t result = _SendKeyMessage(message, &reply);
return _SendKeyMessage(message, NULL);
status_t result = _SendKeyMessage(message, &reply);