_WriteUInt32
_WriteUInt32(node, kUIDValidityAttribute, uidValidity);
status_t status = _WriteUInt32(directory, kLastUIDAttribute, uid);
return _WriteUInt32(node, kUIDValidityAttribute, fUIDValidity);
return _WriteUInt32(node, kFlagsAttribute, flags);
status_t _WriteUInt32(BNode& node,