_Scale
fOffset = ceilf(fOffset * _Scale());
fWidth = ceilf(fWidth * _Scale());
fOffset = ceilf(fOffset * _Scale());
fWidth = ceilf(fWidth * _Scale());
fWidth = width * _Scale();
const float offset = floorf(fOffset / _Scale()),
width = floorf(fWidth / _Scale());
const float offset = floorf(fOffset / _Scale()),
width = floorf(fWidth / _Scale());
static float _Scale();