_WindowEntry
class _WindowEntry;
_WindowEntry::~_WindowEntry() {
status_t _WindowEntry::add(
status_t _WindowEntry::remove(
pair<BView*, const tip_entry*> _WindowEntry::match(
void _WindowEntry::dump(int indent) {
for(list<_WindowEntry*>::iterator it = m_windows.begin();
list<_WindowEntry*>::iterator it = m_windows.begin();
_WindowEntry* windowEntry = new _WindowEntry(window);
list<_WindowEntry*>::iterator it = m_windows.begin();
list<_WindowEntry*>::iterator it = m_windows.begin();
list<_WindowEntry*>::iterator it = m_windows.begin();
class _WindowEntry {
virtual ~_WindowEntry();
_WindowEntry() {}
_WindowEntry(
std::list<_WindowEntry*> m_windows;