_Transform
_Transform(&ret);
return rect & _Transform(fClippingRegion->Frame());
_Transform(&width);
_Transform(&pt1);
_Transform(&pt2);
_Transform(&pt3);
_Transform(¢er);
_Transform(&xRadius);
_Transform(&yRadius);
_Transform(&width);
BPoint point = _Transform(*ptArray);
point = _Transform(*ptArray);
_Transform(&width);
_Transform(&a);
_Transform(&b);
float penSize = _Transform(fPenSize);
_Transform(&p1);
_Transform(&p2);
_Transform(&p3);
_Transform(&p4);
_Transform(&p1);
_Transform(&p2);
_Transform(&p3);
_Transform(&p4);
_Transform(&a);
_Transform(&b);
float penSize = _Transform(fPenSize);
_Transform(&a, false);
_Transform(&b, false);
_Transform(<);
_Transform(&rb);
_Transform(&xRadius);
_Transform(&yRadius);
_Transform(<, false);
_Transform(&rb, false);
_Transform(&xRadius);
_Transform(&yRadius);
_Transform(¢er);
_Transform(&xRadius);
_Transform(&yRadius);
_Transform(¢er);
_Transform(&xRadius);
_Transform(&yRadius);
clippingFrame = _Transform(fClippingRegion->Frame());
_Transform(&r);
_Transform(&ret, centerOffset);
void _Transform(BPoint* point,
BPoint _Transform(const BPoint& point,
void _Transform(float* width) const;
float _Transform(const float& width) const;
void _Transform(BRect* rect) const;
BRect _Transform(const BRect& rect) const;