_ThreadEntry
static status_t _ThreadEntry(void* data);
static int32 _ThreadEntry(void* arg);
fThread = spawn_kernel_thread(&_ThreadEntry, "virtio balloon thread",
static int32 _ThreadEntry(void *data);
static int32 _ThreadEntry(void* data);
fThread = spawn_thread(&_ThreadEntry, "connection initializer",
fThread = spawn_thread(&_ThreadEntry, name, B_NORMAL_PRIORITY, this);
fThread = spawn_kernel_thread(&_ThreadEntry, name, B_NORMAL_PRIORITY, this);
fThread = spawn_thread(_ThreadEntry, "request thread", B_NORMAL_PRIORITY,
static int32 _ThreadEntry(void* data);
fThreadId = spawn_thread(BUrlRequest::_ThreadEntry, fThreadName,
fThreadID = spawn_kernel_thread(&_ThreadEntry, name, priority, this);
fThread = spawn_thread(_ThreadEntry, "message runner app thread",
static int32 _ThreadEntry(void *data);
fThreadId = spawn_thread(&TestThread::_ThreadEntry, "TestThread",
thread_id thread = spawn_thread(_ThreadEntry, fName, B_NORMAL_PRIORITY,
thread_id thread = spawn_kernel_thread(_ThreadEntry, name, priority,
static status_t _ThreadEntry(void* data);