_Thread
status_t _Thread();
return device->_Thread();
int32 _Thread();
int32 _Thread();
return ((ConnectionInitializer*)data)->_Thread();
return ((Task*)data)->_Thread();
fScopeThreadID = spawn_thread(_Thread, "ScopeThread",
static int32 _Thread(void* data);
return ((DPCQueue*)data)->_Thread();
thread_id _Thread;
_Thread = spawn_thread(_StartWatchPort, device, B_REAL_TIME_DISPLAY_PRIORITY+4, this);
resume_thread(_Thread);
kill_thread(_Thread);