_SetupSocket
status_t _SetupSocket();
return _SetupSocket();
if (fSocket < 0 && _SetupSocket() != B_OK)
if (fSocket < 0 && _SetupSocket() != B_OK)
_SetupSocket();
if (fSocket < 0 && _SetupSocket() != B_OK)
if (fSocket < 0 && _SetupSocket() != B_OK)
if (fSocket < 0 && _SetupSocket() != B_OK)
if (fSocket < 0 && _SetupSocket() != B_OK)
_SetupSocket();
if (fSocket < 0 && _SetupSocket() != B_OK)
if (fSocket < 0 && _SetupSocket() != B_OK)
if (fSocket < 0 && _SetupSocket() != B_OK)
if (fSocket < 0 && _SetupSocket() != B_OK)
_SetupSocket();