_SetRendererColor
_SetRendererColor(fPatternHandler.HighColor());
_SetRendererColor(color);
_SetRendererColor(color);
_SetRendererColor(fPatternHandler.HighColor());
_SetRendererColor(fPatternHandler.LowColor());
void _SetRendererColor(const rgb_color& color) const;
_SetRendererColor(fPatternHandler->HighColor().GetColor32());
_SetRendererColor(fPatternHandler->HighColor().GetColor32());
_SetRendererColor(fPatternHandler->LowColor().GetColor32());
void _SetRendererColor(const rgb_color& color) const;