AllowInputChannelRemapping
static_cast<int32 *>(value)[0] = fCore->Settings()->AllowInputChannelRemapping();
if (fCore->Settings()->AllowInputChannelRemapping()) {
temp = fSettings.AllowInputChannelRemapping;
fSettings.AllowInputChannelRemapping = yesno;
fSettings.AllowInputChannelRemapping = false;
bool AllowInputChannelRemapping();
bool AllowInputChannelRemapping;