_SetPointCount
&& _SetPointCount(countFound)) {
_SetPointCount(from.fPointCount);
_SetPointCount(0);
if (_SetPointCount(fPointCount + 1)) {
if (_SetPointCount(fPointCount + 1)) {
if (_SetPointCount(fPointCount + 1)) {
_SetPointCount(fPointCount - 1);
bool _SetPointCount(int32 count);