Alignment
virtual BAlignment Alignment();
virtual BAlignment Alignment();
virtual BAlignment Alignment() = 0;
alignment Alignment() const;
virtual BAlignment Alignment();
alignment Alignment() const;
alignment Alignment() const;
alignment Alignment() const { return fAlignment; };
alignment Alignment() const;
BAlignment Alignment() const;
static inline size_t Align(size_t size, size_t alignment = Alignment)
template<uint32 Alignment = 8>
char fAlignment[Alignment];
{ACPI_RSC_MOVE8, ACPI_RS_OFFSET (Data.Io.Alignment),
AML_OFFSET (Io.Alignment),
UINT8 Alignment;
UINT16 Alignment;
UINT32 Alignment;
UINT8 Alignment;
UINT16 Alignment;
UINT32 Alignment;
uint16 Alignment() const { return fAlignment; }
fAreaSize = vring_size(fRingSize, device->Alignment());
vring_init(&fRing, fRingSize, virtAddr, device->Alignment());
tableColumn->MaxWidth(), tableColumn->Alignment()),
alignment Alignment() const { return fAlignment; }
switch (Alignment()) {
switch (Alignment()) {
Alignment alignment = fParagraphStyle.Alignment();
ParagraphStyle::SetAlignment(::Alignment alignment)
return data->Alignment() == alignment;
::Alignment
return fStyleData->Alignment();
bool SetAlignment(::Alignment alignment);
::Alignment Alignment() const;
ParagraphStyleData::SetAlignment(::Alignment alignment)
ParagraphStyleDataRef SetAlignment(::Alignment alignment);
inline ::Alignment Alignment() const
::Alignment fAlignment;
base, flags, BAlignment(Alignment(), B_ALIGN_MIDDLE), &text);
switch (fTextView->Alignment()) {
switch (fTextView->Alignment()) {
DEFINE_HAS_FUNCTION(Alignment, B_ALIGNMENT_TYPE);
DEFINE_SET_GET_BY_REFERENCE_FUNCTIONS(BAlignment, Alignment, B_ALIGNMENT_TYPE);
return BLayoutUtils::ComposeAlignment(fExplicitData->Alignment(),
virtual BAlignment Alignment() const = 0;
BAlignment alignment = (GetLayout() ? GetLayout()->Alignment()
switch (Alignment()) {
switch (Alignment()) {
BAlignment alignment = Alignment();
ret = data->AddInt32("_align", Alignment());
if (Bounds().Width() > width && Alignment() != B_ALIGN_LEFT)
*_text = fText->Alignment();
BAlignment alignment = fToolTip->Alignment();
(fLayoutData->fLayout ? fLayoutData->fLayout->Alignment()
virtual BAlignment Alignment();
if (textView->Alignment() == B_ALIGN_CENTER)
else if (textView->Alignment() == B_ALIGN_RIGHT)
fAlignment(column->Alignment()),
switch (fColumn->Alignment()) {
switch (Alignment()) {
BColumn::Alignment() const
alignment Alignment() const;
int32 alignment = view->Alignment();
BAlignment alignment = fLayoutItem->Alignment();
fAlignment = other.Alignment();
&& Alignment() == other.Alignment()
int32 Alignment() const { return fAlignment; }
if (kAlignmentMap[i].alignment == fAttribute.Alignment())
newAttributes.AddInt32("attr:alignment", item->Alignment());
child->MaxSize(), child->Alignment());
virtual BAlignment Alignment();
virtual BAlignment Alignment();