_MinPosition
float _MinPosition() const;
- _MinPosition()) + _MinPosition()) - 8;
- _MinPosition()) + _MinPosition()) - 8;
- _MinPosition()) + _MinPosition()) - 6;
- _MinPosition())) + _MinPosition() - 6;
(_MaxPosition() - _MinPosition());
loc.x = ceil(_MinPosition() + pos);
if (point.x < _MinPosition())
point.x = _MinPosition();
if (point.y > _MinPosition())
point.y = _MinPosition();
min = _MinPosition();
max = _MinPosition();