MoveTo
void CRadeonRect::MoveTo(int left, int top)
virtual void MoveTo(BPoint point)
BEntry::MoveTo(BDirectory *dir, const char *path, bool clobber)
BShape::MoveTo(BPoint point)
BView::MoveTo(BPoint where)
BView::MoveTo(float x, float y)
BWindow::MoveTo(BPoint point)
BWindow::MoveTo(float x, float y)
BEntry::MoveTo(BDirectory* dir, const char* path, bool clobber)
BPose::MoveTo(BPoint point, BPoseView* poseView, bool invalidate)
ConsoleHandle::MoveTo(int16 x, int16 y)
ConsoleDevice::MoveTo(int16 x, int16 y)
TraceEntryIterator::MoveTo(int32 index)
void ShapeLPB::MoveTo(BPoint p)