Move
struct Move { int32 from; int32 to; } move;
BTree::Path::Move(int level, int step)
BPartitionHandle::Move(off_t offset)
BPartition::Move(off_t offset)
BPartition::Delegate::Move(off_t offset)
BStringList::Move(int32 fromIndex, int32 toIndex)
WindowStack::Move(int32 from, int32 to)
#define Move(par1, par2, last) \
KDiskSystem::Move(KPartition* partition, off_t offset, disk_job_id job)
KFileSystem::Move(KPartition* partition, off_t offset, disk_job_id job)
KPartitioningSystem::Move(KPartition* partition, off_t offset, disk_job_id job)