IsActive
PointingDevice::IsActive() const
BOOL CMidiInQ::IsActive()
bool IsActive() const { return fActiveUntil >= system_time(); }
bool IsActive() const { return fActive; }
inline bool IsActive() const
TWindow::IsActive()
InlineInput::IsActive() const
BWindow::IsActive() const
BTextView::InlineInput::IsActive() const
bool IsActive() const
bool IsActive() const { return fActive; }