HandleKeyDown
TeamMonitorWindow::HandleKeyDown(BMessage* msg)
Manipulator::HandleKeyDown(uint32 key, uint32 modifiers, Command** _command)
MultipleManipulatorState::HandleKeyDown(uint32 key, uint32 modifiers,
StateView::HandleKeyDown(uint32 key, uint32 modifiers)
ViewState::HandleKeyDown(uint32 key, uint32 modifiers, Command** _command)
PathManipulator::HandleKeyDown(uint32 key, uint32 modifiers, Command** _command)
TransformBox::HandleKeyDown(uint32 key, uint32 modifiers, Command** _command)