DrawPolygon
CallbackAdapterPlayer::DrawPolygon(size_t numPoints, const BPoint _points[],
BoundingBoxCallbacks::DrawPolygon(size_t numPoints,
CanvasCallbacks::DrawPolygon(size_t numPoints, const BPoint viewPoints[],
DrawingEngine::DrawPolygon(BPoint* ptlist, int32 numpts, BRect bounds,
DrawingEngine::DrawPolygon(BPoint* ptlist, int32 numpts, BRect bounds,
Painter::DrawPolygon(BPoint* p, int32 numPts, bool filled, bool closed) const
Painter::DrawPolygon(BPoint* p, int32 numPts, bool filled, bool closed, const BGradient& gradient)
RemoteDrawingEngine::DrawPolygon(BPoint* pointList, int32 numPoints,
RemoteDrawingEngine::DrawPolygon(BPoint* pointList, int32 numPoints,