AddAttribute
Inode::AddAttribute(Attribute* attribute, bool overwrite)
Inode::AddAttribute(const char* name, type_code type, bool overwrite,
Inode::AddAttribute(const char* name, type_code type, const char* string)
Inode::AddAttribute(const char* name, type_code type, uint32 value)
Inode::AddAttribute(const char* name, type_code type, uint64 value)
AttributeFile::AddAttribute(AttributeEntry *entry)
ShareAttrDir::AddAttribute(const char* name, const attr_info& info,
AttributeDirectory::AddAttribute(const char* name, const attr_info& info,
PackageNode::AddAttribute(PackageNodeAttribute* attribute)
Node::AddAttribute(Attribute *attribute)
PersonView::AddAttribute(const char* label, const char* attribute)
PersonWindow::AddAttribute(const char* label, const char* attribute)