Add
DOUBLY_LINKED_LIST_CLASS_NAME::Add(Element* element, bool back)
DOUBLY_LINKED_QUEUE_CLASS_NAME::Add(Element *element)
SINGLY_LINKED_LIST_CLASS_NAME::Add(Element* element)
VMBusRequest::Add(ConditionVariableEntry* waitEntry)
RequestQueue::Add(Request* request)
arp_entry::Add(in_addr_t protocolAddress, sockaddr_dl *hardwareAddress,
ndp_entry::Add(const in6_addr& protocolAddress, sockaddr_dl* hardwareAddress,
MulticastGroupInterface<Addressing>::Add()
MulticastGroupInterface<Addressing>::Add()
BufferQueue::Add(net_buffer *buffer)
BufferQueue::Add(net_buffer *buffer, tcp_sequence sequence)
family::Add(int type)
chain::Add(ChainTable* chains, int family, int type, int protocol,
chain::Add(ChainTable* chains, int family, int type, int protocol, ...)
List::Add(list_item* item)
inline void Add(int32 value)
TypeList::Add(uint32 type)
ObserverList::Add(const BHandler* handler, uint32 what)
ObserverList::Add(const BMessenger &messenger, uint32 what)
BGridLayoutBuilder::Add(BView* view, int32 column, int32 row,
BGridLayoutBuilder::Add(BLayoutItem* item, int32 column, int32 row,
BGroupLayoutBuilder::Add(BLayoutItem* item)
BGroupLayoutBuilder::Add(BLayoutItem* item, float weight)
BGroupLayoutBuilder::Add(BView* view)
BGroupLayoutBuilder::Add(BView* view, float weight)
BSplitLayoutBuilder::Add(BView* view)
BSplitLayoutBuilder::Add(BView* view, float weight)
BSplitLayoutBuilder::Add(BLayoutItem* item)
BSplitLayoutBuilder::Add(BLayoutItem* item, float weight)
Settings::Add(SettingsArgvDispatcher* setting)
PatternList::Add(Pattern* pattern)
RPatternList::Add(RPattern* rpattern)
bool Add(int32 pos)
BStringList::Add(const BStringList& list)
BStringList::Add(const BString& _string, int32 index)
BStringList::Add(const BString& _string)
BStringList::Add(const BStringList& list, int32 index)
BackgroundImage::Add(BackgroundImageInfo* info)
PendingNodeMonitorCache::Add(const BMessage* message)
BALMLayoutBuilder::Add(BView* view, XTab* left, YTab* top,
BALMLayoutBuilder::Add(BView* view, Row* row, Column* column)
BALMLayoutBuilder::Add(BLayoutItem* item, XTab* left, YTab* top,
BALMLayoutBuilder::Add(BLayoutItem* item, Row* row, Column* column)
BackgroundImage::Add(BackgroundImageInfo* info)
RemoteMessage::Add(const T& value)
Log::Add(LogItem* item)
RecentApps::Add(const entry_ref *ref, int32 appFlags)
RecentApps::Add(const char *appSig, int32 appFlags)
RecentEntries::Add(const entry_ref *ref, const char *appSig)
PathBlocklist::Add(const char* path)
DPCQueue::Add(DPCCallback* callback)
DPCQueue::Add(void (*function)(void*), void* argument)
BlockWriter::Add(cached_block* block, cache_transaction* transaction)
BlockWriter::Add(cache_transaction* transaction, bool& hasLeftOvers)
ConditionVariable::Add(ConditionVariableEntry* entry)
ConditionVariableEntry::Add(const void* object)
EntryCache::Add(ino_t dirID, const char* name, ino_t nodeID, bool missing)
bool Add(short value)
void Add(int fd)
ConditionVariable::Add(ConditionVariableEntry* entry)
ConditionVariableEntry::Add(const void* object)
void StatementList::Add(Statement* statement)
status_t TBStringFuncPolicy::Add(BMessage& msg, const char* name,
status_t TMessageFuncPolicy::Add(BMessage& msg, const char* name,
virtual void Add(std::string value) {
virtual void Add(std::string value) {
MonitoringInfoSet& Add(const MonitoringInfo& info, bool expected = true)
MonitoringInfoSet& Add(int32 opcode, const BString& path,
MonitoringInfoSet& Add(int32 opcode, const BString& fromPath,
Map::Add(off_t offset, off_t length, off_t diskOffset)
file_map::Add(file_io_vec *vecs, size_t vecCount, off_t &lastOffset)